"The word 'time' split its husk; poured its riches over him; and from his lips fell like shells, like shavings from a plane, without his making them, hard, white, imperishable words, and flew to attach themselves to their places in an ode to Time; an immortal ode to Time." -Mrs.Dalloway, Virginia Woolf

Tuesday, March 20, 2012

AppInventor Test Game

Since AppInventor is back online, I thought I'd try my hand at making a slightly more advanced (and less restricted in terms of theme) game.

I started out thinking I might try to make a space shooter type of game, and I got the menu page working and all, but then I decided it might be more fun to do something else. Something a bit less like a standard shoot-em-up.

So I decided I want to see if it would be possible for me to make some sort of RTS (Real-Time Strategy) game like Warcraft or Starcraft with AppInventor, to see if I can figure out the logic of the coding through the slightly less difficult interface of AppInventor before I even think of attempting it using any kind of real programming language.

I found a background for it, and started thinking about how to program it, when I realized I had a heck of a lot of ImageSprites and no actual images for them, so it was getting kind of confusing moving everything around on the screen.

So I'm putting it on hold for a bit while I look for some graphics to use, or some way to make graphics to use, at least as temporary substitutes for whatever I would end up using in the final product.

We'll see what turns up.

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